Pitch the Tent — free browser game

Seviye1
Hamle0
Süre0:00
İpucu3

Kural: her ağacın yanında tam bir çadır, çadırlar birbirine değmesin (köşegen dahil), satır/sütun sayıları uysun. Sol tık = çadır · Sağ tık veya Shift+tık = çim.

Logic puzzle — place one tent next to every tree, no two tents may touch, and column/row counts must match.

Controls

Left click: tent · Right click / Shift+click: grass mark · R: reset level · N: new level · H: hint

How to play

Tips and detailed strategy

Pitch the Tent is a classic Nikoli-style logic puzzle. Each level shows you an N×N grid with trees scattered in some cells and a row/column count along the edges saying how many tents the row/column must contain. Three rules: (1) every tree is matched with exactly one tent placed in a horizontally or vertically adjacent cell, one-to-one, (2) no two tents may touch — diagonal contact counts as touching, (3) the number of tents in each row and column must equal the edge clues. Left-click an empty cell to place a tent; clicking the same cell again removes it. Right-click (or Shift+click) marks the cell as 'grass' (definitely no tent here) — useful as a deduction aid. Edge counts turn green when satisfied and red when violated. The puzzle is complete when every tree is paired with one tent, the counts match, and no two tents touch. Your time and move count are saved. Press H for a hint (3 per level): it marks one logically forced cell for you. R resets the level, N deals a new puzzle. Strategy: first mark every cell in a row/column whose clue is 0 as grass; then look for trees whose only un-grass neighbour must be a tent; finally use parity arguments on tightly constrained rows.

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