Skyline — free browser game

Süre00:00
Rekor
Tur1

Kenardaki sayı o yönden bakınca görünen bina sayısıdır; yüksek bina arkasındakileri saklar. Her satır ve sütunda 1-5 yükseklikleri birer kez bulunmalı.

Place 1-5 height skyscrapers on a 5×5 grid so each row and column has every height once and the edge clues match the number of buildings visible from that side.

Controls

Tap a cell: cycle 1→2→3→4→5→empty · Right-click/Shift+tap: cycle backwards · 1-5: place a height directly · 0/Backspace: clear · Arrow keys: move cursor · N: new puzzle · R: clear board

How to play

Tips and detailed strategy

Skyline is a browser version of the classic Skyscrapers / Towers logic puzzle and brings a new logic-puzzle mechanic alongside the archive's sudoku-family games. You see a 5×5 grid and place a skyscraper of height 1–5 in each cell. The Latin square rule applies: every row and every column must contain heights 1, 2, 3, 4 and 5 exactly once. The twist is the numbers around the grid — these are visibility clues: from that edge, looking into the grid, they say how many distinct skyscrapers are visible. A taller building blocks the shorter ones behind it. For example, if a column reads top-to-bottom 2-1-3-5-4, looking from the top you first see 2, then 3 (1 is hidden because it's shorter than 2), then 5, while 4 hides behind 5 — three buildings visible total, so the top clue is 3. Extreme clues (1 or 5) are powerful pivots: a clue of 1 forces the tallest building (5) on that edge cell, while a clue of 5 means the buildings line up from the edge in strictly increasing order (1, 2, 3, 4, 5). The UI is pure canvas: clicking a cell cycles its height 1→2→3→4→5→empty; right-click or Shift+click cycles backwards. For speed, use the keyboard: arrow keys move the cursor and number keys 1-5 set a height directly, 0/Backspace clears. If a row or column repeats a height, all the buildings in it flash red; if a fully filled row or column violates a clue, that edge clue turns red — instant feedback, but the offender is for you to spot. The HUD shows live time, your best record, and the puzzle counter; the moment the grid is valid the timer stops and a 'Next puzzle' overlay appears. Each puzzle is generated from a fresh random Latin square; multiple solutions may match the clues, and any valid placement wins. Strategy tip: start with the 1-clue cells (the tallest must sit on that edge) and the 5-clue cells (strictly increasing order); large clues constrain heavily, small clues less so. Expect 2–4 minutes on your first runs, dropping to under a minute with practice. Touch-friendly on mobile and just as fast with mouse + keyboard.

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