Kickflip — free browser game
Roll into the ramp, hold Space mid-air so the deck spins, release at just the right moment so the wheels land down. Every full flip scores; landing deck-up wipes you out.
Controls
Space or click (hold): spin the deck while airborne · Release: lock the rotation · R: restart
How to play
Tips and detailed strategy
Kickflip is a timing game about controlling the rotation of a skateboard deck during a trick. The skater rolls left to right at a constant speed; a ramp slides in from the right and the moment the skater hits it they launch into the air. While airborne, hold Space (or hold the pointer down on the board) and the deck starts spinning around its long axis — every full 360° counts as one flip, and the live counter above the skater shows the running tally. Releasing locks the rotation in place; when the wheels touch down the deck's angle must be within ±22° of a multiple of 360° (i.e. wheels-down). A clean landing scores points equal to flips: 0 flips clean = 1 (plain ollie), 1 flip = 2, 2 flips = 4, scaling by two. Land deck-up and you bail — you lose a life. Three bails and the run ends. As your score rises the ramps come faster and the spin rate increases, so packing more flips into the same air time becomes both possible and harder to time. Air time is fixed every jump, so spend the first few ramps memorising how long to hold Space for one flip; then push for two and three. R always resets; the Restart button does the same. Strategy: warm up with single-flip rhythm, then climb to doubles only after it's consistent — releasing late means you blow past 360°, releasing early means you never reached it. Whenever you're unsure, fall back to a plain ollie: it costs no progress but keeps your lives.